I don't understand the reasoning, why is it OK to hand over patent rights for work done outside of contractually defined hours simply if it's the same discipline? Hard to reconcile.
I don't understand the reasoning, why is it OK to hand over patent rights for work done outside of contractually defined hours simply if it's the same discipline? Hard to reconcile.
This is always naturally in contention because if you don't also constrain scope of work an employee can work in competition with their day job "on their own time" based on information they wouldn't have if they weren't employed by the company.
So this isn't supposed to cover random side projects, but should cover you creating a competitor, or related patents, etc. "off hours". Some companies legal departments just try and claim everything because it's easier.
The way I've seen this done well is some sort of internal review and/or disclosure mechanism.
I've had two really good employers in my life, and I would never even have had the idea of competing with that company because working there was great so why would I try to make it worse by competing? It was/is in my own interest to not compete.
If an employer feels the need to have that clause, they should fix the problem at the source: become a better employer so that the employees have no reason to compete.
There's no amount of compensation and excellent work environment which can provide enough upside to make founding a whole company pointless. Better expected value because of lower risk? Absolutely. But not total potential upside.
I say that as someone working his dream job, who can't imagine trading out for mere money. But I can imagine leaving to found something, though I have no intention to do so.
Wouldn't it be far superior to be able to have an open conversation with them about it?
(I also object to the premise: a desire to found something doesn't show up in a vacuum. There's something else that founding something brings (independence, permission to try ideas, small chance at wild stacks of money, whatever) and many of these should be negotiable also at your current employer.
Any good long-term organisation has a few crazy projects that just might turn out to be the next best thing. Let this person "found" one of those, in house and with freedom but full support of the rest of the organisation?)
> I can't see any benefit to this system at all for the employee.
The real benefit to an employee is to have on paper agreement that they can proceed with a project without fear that the company will claim it later.
I suppose it could be done terribly, but my limited personal experience (on both sides) it's been fine.
"Very cool and healthy that people on this website instinctively imagine themselves as the boss of random commenters on a website."
I agree with the sentiment of the first sentence, if we simply say the blast radius is the the product(s) level you're working on.
And all the salary too. I really don't see the issue.
The cardinal rule is that, if you do not want your invention to belong to your employer, don't work for them.
All of the sour grapes about these arrangements are indictments of working for someone else, and I wholeheartedly agree! If you have the least bit of cojones, make something people want and sell it yourself. But, if you prefer the golden yoke, the owner of the farm gets all the fruits.
I think it is ridiculous to claim things unrelated to your active job assignments. Making a board game as a hobby is unrelated and non-competing to deriving a new ML solver.
So deciding that work within a specific discipline should be considered part of the employment unless explicitly exempted can be a practical way to avoid 9-5.