Then I noticed this on the terms of service when clicking 'buy':
Requires wireless internet access and a Facebook account.
And, uh, heh... no. Just no. I don't even need a Sony/PS account to use a playstation, and at least a PS account has to do with, you know, the playstation.
Meanwhile, Facebook has to do with a bazillion other things, has all this baggage, I've never had and ever ever want an account, and... what? I'm going to get an account for a barely usable piece of expensive hardware?
No.
https://www.oculus.com/blog/facebook-accounts-on-oculus/?loc...
Can you sell the device without your personal ID on it?
The answer to both of those questions is: "hit the factory reset button in the Settings menu" which blows away any and all state. That's realistic for selling the device but not really for lending it.
I don't do anything dodgy with it, and my name is mostly the same as the credit card.
They are much more reluctant to kill a dormant account if you attach it to hardware.
You have to get approval to get access to Oculus for Business, then you purchase the headsets through a partner company (CDW, in my case).
But when you eventually get everyone to wake up long enough, concurrently, to do their jobs, yes, you essentially get A Quest 2 with no apps other than the browser installed.
Is pretty cool. The browser is built on Chromium, so it has the full WebXR API. I have a WebXR/WebRTC app that I've built for my company. We have a fleet of 15 headsets right now. We send them to our students taking our foreign language classes and they use them to practice with their instructor in 360 photo environments of popular tourist places in their target country.
Man this is actually my number one idea for a VR app: VR language learning for more powerful immersion. Looks like I'm not the first to think of this I'd better hurry.
Imagine you're learning French and when you get to the word "voiture" a car materalizes in front of you, when you get to the word "cheval" you're suddenly riding a horse, etc. Now apply some SRS soup and you're learning vocab in an unforgettable way. I have no idea where to start but I want this.
We're the only company that makes the VR a part of an existing program of instruction, with instructors. All the other apps are self-driven, which doesn't really work for the vast majority of people. We are also the only app not leaning on speech-recognition, which also doesn't really work for language training (too many false-positives and false-negatives).
The part that's harder is getting people to fluent conversations, both on the comprehension and construction side.
Any blog posts you recommend from the hacking/developer perspective?
No, I don't have any links. Everything that is out there is almost universally written for Unity and I don't do Unity anymore.