I will upgrade eventually now that I can afford it but except for high res applications the vive still holds it own. The tracking is excellent to this day.
Honestly, I hated setting up, packing up and re-setting up my Vive. As a VR dev, I had to do it so often that the benefits of the sensor-free, wire-free, and; of course, most importantly computer-free operation of the Quest - combined with its ability to mimic 90% of the experiences I’d had on the Vive without the need for that extra PC - far far outweigh anything the Vive has to offer.
And if I want what the Vive has to offer, I can just plug in to my PC.
This is speaking from years of experience as a VR dev and user. This external sensorless experience means everything.
Say what you will about the need to register with a Facebook account. I need to register with PSN to get a lot of serious leverage out of a PlayStation console. That’s been consoles for decades. It’s obvious people just pick on this because of its attachment to Facebook. I’m just glad it’s opening up the experience of VR to more people in a massively low cost and practical way that did not exist before.
Considering the Quest knows your accurate billing and shipping info, and they have a real name policy enforced by showing ID, it’s a very big risk to use a fake account for the Quest.
2. They are not a pain to setup. You just plug them in and then put them somewhere where they can see you. It's no more of a pain than charging your phone.
>This external sensorless experience means everything.
The headset and controllers have do tracking just by using sensors internal to them. Again, lighthouse do not do the tracking.
Come the hell on. Don't make me laugh. There aren't 3 cables to my phone that need to be specifically placed in certain areas in order to work, plus the cable to the phone itself.
Plus, my phone works if I don't have those 3 extra cables plugged in and meticulously placed around the room.
I get that you want to defend the unit, but honestly making fairly ridiculous claims such as it's as easy to set up as charging your phone won't really help convince anyone.
The Quest 2 - as long as you've established your guardian boundary - is the most seamless and flawless VR experience I've had the joy of having.
As a dev continually dragging the Vive from work to home to my gf's place was insanely annoying to re-set-up every time. Now I throw the Quest in my backpack and roll - for fun.
Easier said than done. I personally have some clamps I 3D printed, but there isn't always a convenient place to clamp to.
And the input method blows hard
But Alien: Isolation in VR is the greatest entertainment experience of my life. Amazing.
The original v1 release vive specs still exceed the quest and quest 2 in all ways related to hardware except maybe comfort and peripherals. Framerate, resolution, diopter adjustment, external tracking, the ability to actually use a real PC and video card without extra latency. The vive wins. And later vives and valve headsets like the index win more.
Quest 2: 1832x1920 per eye, up to 120 fps Vive: 1080×1200 per eye, up to 90 fps.
And as a owner of both, the screen door effect is extremely noticeable on vive, but just about eliminated on quest 2.
External tracking is a tradeoff, it is more accurate but requires more setup and the cable gets in the way frequently.
Personally with a wifi 6 router and 120fps, latency in wireless mode is good enough that I rarely if ever use my vive these days.