[Former Makani software engineer, here. I wasn't involved in the early stuff, or the design trades, but I heard a lot about it.]
[Former Makani software engineer, here. I wasn't involved in the early stuff, or the design trades, but I heard a lot about it.]
I am curious, do you know why Makani went 100% 'fly-gen'? From by biased point of view I would say that it was easier to bootstrap (more control agency, easier take off and landing) but harder to scale.
I tried to skim through the 1k+ pages 3 part report available from Makani (https://x.company/projects/makani/), but it doesn't seem to speak much about the considerations which when into that early design choice. Do you know more?
Is it possible to summarize them or it's an organic set of reasons which cannot be untangled nor simplified like often happen when dealing with complex systems?
[Mechanical Engineer here]