This doesn't include "generation environments" like VCV Rack, Reaktor, Bespoke and many others that don't have any traditional DAW features but are immensely powerful tools for synthesis and compositional discovery and creation.
Depending on the uniqueness of your imagined or actual workflow, there is probably a tool that comes close, but the potential variations do imply that its not hard to come up with a description for "what I really want in an audio tool" that just doesn't exist (at least not without you doing significant work yourself e.g. programming in PureData).
If your application does 80% of all work 50% better than the rest, and the last 20% at least just as bad as everyone else, then even if there will be folks who want something that is more specifically tailored to that one thing they really want to do you still have an amazing product. That's certainly Blender, and if someone wants to try to achieve the same in DAW land, most folks who use DAWs will be watching that development with excitement.
They may not switch primary DAW, but using different tools sparks different creative flows, and in a few rare cases, you stick with the new tool.
The slow development of DAWs and ther interfaces is really interesting and I'd love to know your thoughts on explorable UI/UX. You have a very hard job.
(Although of course, if you _make_ a DAW your story is vastly different from the end user experience. You are not hoping to find that magic, you'll have already determined what the magic is, and considered most ways to try to implement it, and maybe even fell out of love with it because of that)
that's on the radar as well https://todo.sr.ht/~alextee/zrythm-feature/115
although you can already do this if you use the carla plugin. that feature is about having a more native way to create your own "patches" by connecting various modules/plugins in a container plugin
Am a keen user of Renoise which is not free but it's really good (if you enjoy trackers) and also very affordable.
In the meantime, hyped for how the foss audio world is shaping up. We soon might not even a commercial daw at all anymore, just like Blender is doing in the 3D world (I work with artists in a studio and we switched almost our whole pipeline, sans simulations, to Blender).
In general modeling is a huge team.
Audio/composing is largely a solo activity. What good is “an alternative” if you can get Logic Pro for a few hundred
it’s really a different world from electronic music production, which I’m rather familiar with lol.
Basically, if it involves in-the-box synthesis and largely programmatic sequencing it’s a different animal than a multi track audio editor optimized for comping takes. Ableton workflow makes it clear how they are streamlining features to fit the electrónica (everything is electrónica these days, in terms of the production techniques having been appropriated by everyone else.) And trackers and such are one of the original opinionated platforms expressly for making machine music, as Frooty and it’s ilk like Orion added audio tracks and recording features much later. Workflow. Horses for courses. Upgrade timescales. Different animals. Can’t be everything to everyone.