Regarding C#, if you really want to learn how to do C++ style programming in C#, have a look at the documentation regarding C# 7.0 - 7.3, C# 8, C# 9 and C# 10 regarding readonly structs, span, stackalloc in safe code, blittable types, GC free regions, malloc/free calls, allocation free memory pipelines, in and return ref types, local references, using pattern (implementing IDispose is no longer required)
Regarding classical C# (what is available until .NET Framework 4.8), you have structs, value types, manual memory management via System.Runtime.InteropServices.
You can start at the free posters here, https://prodotnetmemory.com/
You mean like C++11? So C++ standard from 11 years ago ? or C++14? C++17? Last time I checked UW was like 17 years ago so maybe things changed but back then they were like 10+ years behind industry in practical terms.