> play2earn gaming
Where does the real economic benefit come from in this? "Paying people to play games" cannot possibly scale beyond the existing gold-farming niche. It's also something that historically games have tended to ban.
Where does the real economic benefit come from in this? "Paying people to play games" cannot possibly scale beyond the existing gold-farming niche. It's also something that historically games have tended to ban.
If you have a way to keep them busy and earn esteem without hurting anybody, that's a huge economic benefit.