P.S. I say this as an [enthusiastic Nethack player](https://alt.org/nethack/player-stats.php?player=superjoe) :-)
P.S. I say this as an [enthusiastic Nethack player](https://alt.org/nethack/player-stats.php?player=superjoe) :-)
Note that Dwarf Fortress is not open source.
"Shouldn't" as in: the developers of dwarf fortress should be ashamed?
Or "shouldn't" as in: the guy who uses mods is not purist enough?
Or something else?
Since dwarf fortress is free as in beer, I wouldn't complain too much.
I've played dwarf fortress a bit about a decade or so ago, and had fun. But I didn't stick with it. For me, the main benefit was in all the other games, like RimWorld, that dwarf fortress inspired.
It's not officially endorsed by the creator of the game. It's not mentioned on the download page or the "links" page.
The game is clearly missing something - a gap is being filled by Dwarf Therapist, and it would be a better game, accessible to more people, if the game just had a better UX built-in.
I'm not saying something whacky. The dev team has the exact same opinion as me and that's why they're putting a bunch of effort into the UX for the steam version.
Why? As long as everyone is aware of the mod, what is the practical difference?
Note that dwarf fortress is free as in beer
I also got the impression that low level interventions may not be usefully realizable in the codebase.