That contribution wouldn't show up directly in the BASIC source code, since the emulator wasn't part of BASIC itself.
[1] https://www.amazon.co.uk/Idea-Man-Memoir-Co-founder-Microsof...
That contribution wouldn't show up directly in the BASIC source code, since the emulator wasn't part of BASIC itself.
[1] https://www.amazon.co.uk/Idea-Man-Memoir-Co-founder-Microsof...
There's an even more extraordinary story about them travelling to demonstrate their implementation of BASIC to the MITS team.
They realise they have not written a bootloader for the Altair, and Allen writes out a bootloader on the plane, which works when they get to MITS.
https://en.wikipedia.org/wiki/Altair_BASIC#Origin_and_develo...
My first encounter with a real Microsoft BASIC wasn't for another 15 years; the interpreter-only QBASIC that came with Halvorson & Rygmyr's Learn BASIC Now, which was a great book I gave away and now feel the urge to repurchase for nostalgia's sake. I used it for my GCSE Computer Science project.
What was extraordinary is Allen realizing he could do this as a shortcut.
https://altairclone.com/downloads/manuals/8080%20Programmers...
As a pragmatic manner, I don't regard having the register and/or addressing mode encoded into the opcode as a separate opcode.
Emulating a modern 64 bit processor would be a major chunk of work, but the old 8 bit ones are simple.
I can't actually remember it in detail now, but this was when I was 15 or 16. It was a database application; I guess mine would have been music lending.
I wonder if I still have the code. I definitely still wish I had the book.
I really enjoyed QBASIC because of the gentle way you were exposed to better programming practices; I've always admired that.
Five or six years later, my uni project was a BASIC-to-C transpiler for a simple dialect of BASIC as a teaching language with some specific language extensions for message-passing parallel programming. It had a simple IDE, too.
In some ways it is a shame BASIC itself is really gone; modern implementations only have a whisper of its original simplicity.
It isn't the same thing though.
In the UK I gather kids are taught Scratch and Python in an overlapping fashion, so they see the structure on the Scratch view and then have a better chance of understanding how the code works without being thrown off by the symbols.
This is probably better in a pedagogical sense, and I am sure Scratch programmers have a better early understanding of flow control and things like loop termination conditions than BASIC programmers did; Scratch makes it more physical.
But it does lose that absolute immediacy of being able to type simple words onto an empty screen and see it do things.
https://www.filfre.net/2013/03/the-top-of-its-game/
which used virtual machine technology to deliver games developed on a Decsystem 20 to many different kinds of Micro.
When Microsoft BASIC came out in 1976 it was rare for a micro to fill out the 16-bit address space with a full 64k. I had a TRS-80 Color Computer which ran a multitasking operating system
https://en.wikipedia.org/wiki/OS-9
With 64k of RAM I wrote a FORTH interpreter that ran under OS-9 with a good standard library in about 3000 lines of assembly. OS-9 looked a lot like UNIX or VMS. Dev tools in 1984 were good enough that writing a BASIC interpreter on a micro in assembly would have been straightforward, I'm sure you could on a C-64.
No way you could do that on the base configuration Altair that Microsoft BASIC originally targeted.
The first time I used emulation was circa 1987 when I developed a BASIC program for a high school teacher who had a Z-80 based CP/M system on my generic 286 machine... Even then there was a CP/M emulator for the 286 which could destroy any Z-80 machine on the market -- even though the protected mode of the 286 was as "brain damaged" as Bill Gates said it was, the raw performance of the 286 was the beginning of the end for the 6502, 68--, 68---, Z80 and all the other architectures.
I have no idea what the people ("Micro Video") producing software for this thing did, but I can't imagine they used this on-machine assembler.
(The tape loading mechanism was basically blocks of address + data. They put loading screens on the tapes by populating video memory first.)
[1] https://obsolescence.wixsite.com/obsolescence/pidp-11 [2] https://github.com/simh/simh