Although if your product's target market is rich nerds that's a great strategy.
Although if your product's target market is rich nerds that's a great strategy.
Not that they are the worse offender, it is a global problem that touch both indie and big corps.
What if a kid who plays with this today ends up being the next XYZ who makes something positive for the world? Im so tired of these dismissive, and while im here lemme say "performative" comments relegating everything to trash. Yes we know there is a "stuff" problem, but this is so far down on the list of concerns I cant even begin to imagine you're saying this seriously.
If you are truly worried about there being more "stuff" your concerns should start with non rechargeable batteries, which are still produced in record numbers, and rarely recycled.
That is so irrelevant. And regardless of the positive things said kid would bring that would not erase the waste ALL other devices have created.
>If you are truly worried about there being more "stuff" your concerns should start with non rechargeable batteries, which are still produced in record numbers, and rarely recycled.
These concerns aren't mutually exclusives.
to be pedantic, 0.1% of the planet is 8 million. There aren't a lot of non-essential products selling 7.92 billion of anything so this is an unreasonable bar.
(and yes, I have no regrets being pedantic to a comment that comes down to "remember that you are a niche").
Then again, I suspect many raspberry pis meet the same fate; bought and played with for a few hours and then left to collect dust in a drawer somewhere.
WARNING: you will get addicted and end up spending $15-20k on a license.