The fact that Apple and Tesla aren't good stewards of mission critical car software is, in fact, the fact it's trivial to push updates. It means they can shove out stuff with less validation and fix it in post. I would contend that easy patching nearly guarantees poorer software development correctness.
Consider the fact that no Nintendo GameCube game has to be post-launch patched, and while some flaws do exist that speedrunners can exploit, all of the games still work, decades later. Compare that to modern games, which often require a "day one patch" to fix them.
I absolutely trust a traditional car manufacturer to release better software than Apple or Google. It may not be as pretty or have as many bells and whistles, but it probably isn't going to kill me.