It seems like MacOS on M1 architecture can play almost everything! Like, there are so many titles that don't have OSX listed as ever being released for, but it can either be played out the box or with a slight tweak. But I guess that does preclude Steam releases if you don't have direct access to the per game, installers.
And nowadays these indie games release on all major consoles, mobile, and windows, macos.
What are you encountering? A few examples on whats missing for you?
https://www.applegamingwiki.com/wiki/Home paints a sorry picture of the state of M1 gaming (partially due to dropping 32 bit support).
Its surprisingly good and I think this is partially because of Apple’s network effects
But aside from that the rosetta translations work really well, allowing a lot of x86/x64 to work
And then there is Crossover which is a GUI for WINE
And then VMs
I got a Windows 95 game playing on my M1 yesterday with Crossover, more resource intensive stuff seems to be doing well too, with maybe flagship games failing some enthusiast benchmark
1) Update all the first-party Valve games to 64-bit since the 32-bit binaries are no longer supported
2) Bring Proton support to MacOS, which is what Steam uses to run Windows games on Linux and the Steam Deck console.
Works surprisingly well. You can find videos on youtube.