I guess if that's how he wants to describe it, but the fact is that this new game is not using state-of-the-art tech and art. So it isn't similar to Monkey Island 1 & 2.
You're welcome to like pixel art if you want. I don't actually like the new aesthetic either, but I respect the choice--and I do like similar approaches where it's not high-res painting or 3d rendering and instead is abstract art.
[1] https://weareludicrous.com/blog/2018/pixel-sharp-graphics-at...
That’s true for console games like the article you linked uses as examples, but PC games did have sharp pixels because they used RGB monitors rather than consumer television sets.