Pretty cool. What's the technical stack behind it?
The server's running I believe CentOS 5.6? or .7? And it's written in Java. Anywho when there's incoming information it stores the coordinates that are being drawn into a buffer. If the buffer becomes full then it shoots it out those coordinates. There's also a 50ms cycle that checks the size of the buffer, so even if it's not full, it'll shoot out the points.
-edit-
I mean, for now the server architecture can handle light load but I definitely plan on implementing a more scalable solution if I get more traffic.