I think as technologists we want to think that code can "solve" some of the problems in the art world... but I think we still have a really, really long way to go. I tried to get style transfer adopted at work (worked at a creative technology firm in NY) but frankly I think deep learning methods for art generation tend to be really unpredictable, which make them pretty hard to use for professional applications. Imagine deploying production code that only worked 85% of the time... would be a nightmare. I felt, and feel similarly about deep learning approaches to art. They're just so finnicky and unpredictable, for example, add a single extra pixel to that example in this article and the output would look completely different.
Either way, cynicism aside, stable diffusion is awesome :).