https://thestackreport.xyz/dashboards/tezos/contracts/KT1WQ1...
https://thestackreport.xyz/dashboards/tezos/contracts/KT1WQ1...
NFT's are a waste of time and the sooner they die out like the digital beanie baby fad they are the better
(*because it is paid for by transaction fees)
(1) Unless the server itself is running on the blockchain, which is impractical for anything like Eve, nothing stops the server owner from ignoring what the blockchain says about ownership and changing things at will.
(2) This is just externalizing costs incredibly inefficiently. The blockchain transaction fees will necessarily be greater than the costs of simple database storage, probably by several orders of magnitude based on current implementations. Eve already provides a fairly full-featured API [1], so this would provide little to no benefit at exponentially increased cost.
So if I can sell my 50B per month for like $100 or $200 I'd probably do it (because if you're lucky in market speculation you can make way more)
So what about new players? Eve is a zero-sum game. You take resources and other players can't use it anymore. Imagine playing a game that emphasis that you can sell items for real world money but playing for a year would only get you $10 or less.
There are a lot of levers the company can use to move that economy. For base resources they can spawn more resources in easier to access areas, for items they can release more through their NPC traders or increase drop rates.
Even outside of that there are a lot of aspects that aren't zero sum. There are more resources in the game, by far, than are currently mined. As new players enter the game then more resources start flowing through the economy as a result. The only resource that is really limited is territory, but even that has been increased over time (such as when wormholes were introduced).
Wanna go ratting? Oh the BRM tanked because someone else uses the same system.
Wanna go after npc sotiyos? There's a monopoly on them and your alliance probably has deals with the guy involved in RMT
Wanna go hauling? You hunt for public contracts against other haulers or join a private company and someone takes all the lucritive stuff. Or you have to compete to be the hauling company for your null-sec alliance
Wanna manufacture? Someone else started manufacturing the same ship and tanked the market
Wanna do reactions? The index is going up and taxes are eating into your profits because someone started using the same system as you.
Wanna mine r64s? Yeah so do other players. It's a race to get there and the guy multiboxing 30 hulks is hogging it all.
If you want to liquidate an investment you have to becareful with not crashing the market. And then someone else just dumped all their Isogen on the market so your net worth just got a big haircut.
Almost everything other players do are hurting you. Yeah there's unlimited npc missions which give low isk rewards, but for the good stuff there's always competition.