Not with the current internet speed.
The vast majority of people is below anything that would play "okay", and almost everyone is below a speed that would play well (1 GBPS).
Until 1 GBPS is the default EVERYWHERE, streaming games has 0 potential.
Not with the current internet speed.
The vast majority of people is below anything that would play "okay", and almost everyone is below a speed that would play well (1 GBPS).
Until 1 GBPS is the default EVERYWHERE, streaming games has 0 potential.
I put almost 1,000 hours into Stadia across all my games travelling across ~20 states and 3 countries the past ~3 years. It's very rare to find places where it isn't "okay" to play (with some notable exceptions near launch where you'd regularly get ~1 second input delay at times or frozen, pixellated graphics), and in many places now it feels indistinguisable from native/local games.
I don't know which platform I'll move to from Stadia, but it will definitely be a cloud one.
You're putting side by side compressed and raw visuals, it just doesn't compare at all.
Side note: Stadia also supports streaming games in 4K, which will have a relatively equal quality to streaming a 4K movie, for the same reasons. That is the result I see while streaming a movie and a game side-by-side.
(Needed bandwidth will still be higher than regular video streaming though, as you have to compress in real time)