You don't need painters, you need artists.
You don't need painters, you need artists.
I'll follow up on your false analogy to try to get you to your mistake: even Monet had to learn before he became Monet! Even Monet had to fight before he became Monet. He even got rejected and created an art salon because he and his peers were misunderstood by art intelligentsia.
So by rejecting engineers that you deem not worthy of being artists, you're just putting yourself in the position of the bourgeoisie that rejected Monet in the first place.
You're ignoring potential for talent. And really am I glad you're doing that because I then get to train and hire them.
It may be effective shorthand for your approach, but without more specifics it reads like fortune cookie wisdom to others (i.e. could be very wise, or very unwise, depending on specifics that you have not given).
Hiring only Monets doesn't scale. Could the dude have even worked with himself?
https://www.mysanantonio.com/entertainment/arts-culture/book...
Ofc you need both, would be interested to see how a full 10x team would operate with no 'grunts' there to slog through all the tedious parts of the SWE process.
Plus people require and deserve investment. It's okay to take in people who need development and turn them into solid engineers.