NES: Well designed. SNES: Well designed. N64: Hampered by the originally 12-24 MB cartridges as opposed to 650 MB CDs. GameCube: Well designed. A little hampered by the 1.4 GB mini DVDs as opposed to 7.8 GB DVDs. Wii: Underpowered, but a surprise smash hit capturing that era’s sensibilities (like the PS2). Wii U: Clunky and awkward, which however led to the Switch. Switch: Well designed.
GB: Well designed. GBC: Well designed. GBA: Well designed, however with a very bad audio quality as compared to the SNES. NDS: Well designed, again with very bad audio quality, and a surprise smash hit capturing that era’s sensibilities (like the PS2). 3DS: Hampered by its pitiful 2004 era 200 MHz CPU and 240p display. Clunky and unremarkable, which had a success in its second half of existence because people just want Nintendo games. Switch: Well designed.