This is the kind of disrespect that pushed people to create trademark laws.
For a language dev, the name of the language is all you really own about it. These days, developers expect their languages and tools to be free, and of course open source and permissively licensed. The name and logo of the language is really the only IP most PL devs actually fully control, and costs actual money and time to maintain (registering and defending trademarks, domains, etc.)
To just step on names like Google has repeatedly done shows a crass disregard for what independent language devs go through.
Google isn't exactly innovative with their naming: Fuchsia, Dart, Pixel, Go, Drive, Ara, ... Aside from rare short-term experiments like Stadia everything outside a basic dictionary should be safe.
I'm not going to defend Google, but this specific case isn't one that I'd lose my mind over.
(By the way, the reverse scenario here should be okay, too. If Google makes a project with with a common noun name, then others should be able to use that noun to name their projects.)
No, I’m saying that nobody has “claim over the name”. Naming collisions happen all the time, and I don’t know why we get so bent out of shape about it. There are two multibillion-dollar software companies called Epic. There are a million businesses called AAA. I’ve been to three different breakfast restaurants called Sunrise.
But in the spirit of being real: what are you trying to do by calling the Rune devs "a couple of hobbyists"? Is that an attempt to minimize them, as if they are not a corporation therefore they don't have any naming rights to their projects? "A couple hobbyists" are how many great language you know and love started out. Their rights are important too. We don't want the norm to be big corporations snuffing out hobbyist projects by making them unsearchable, like Google did to Go!. That's bad for everyone.