> Figma isn't based on canvas, it's based on WebGL.
Aren't they the same thing?
And egui also talks about challenges with rendering on browsers using WebGL and WASM: https://github.com/emilk/egui/tree/master/crates/eframe#prob...
Aren't they the same thing?
And egui also talks about challenges with rendering on browsers using WebGL and WASM: https://github.com/emilk/egui/tree/master/crates/eframe#prob...
Ah. In my mind Canvas refers to the 2D API, https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API
Which is different and separate from WebGL, https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API
(There will be a third different and separate API, WebGPU: https://www.w3.org/TR/webgpu/)
> And egui also talks about challenges with rendering on browsers using WebGL and WASM
Ah. It's good they are aware of this.