A simple example is backlit subjects on a cloudy day. We aren’t even aware the subject is backlit, but a light meter will reveal multiple stops of difference.
The result is a “real” photo frequently doesn’t actually look like your experience of the scene, and the photographer needs to do the work your brain is normally doing for you. Poorly done, it does look fake. This is where photography (or cinematography) becomes art.
Instead, it sometimes seems like the dynamic range is compressed to just fit mostly everything on an SDR display? Do directors not pay attention to dynamic range anymore and then just “fix” it this way in post? Surely the old timers at least would still how know to do it.
The recent game of thrones spinoff had a lot of scenes with terrible grading, where they'd clearly done something wrong in the grading pipeline - maybe accidentally squashed the entire HLG range down into SDR before exporting to PQ.
The grading on Wednesday was quite good. They had a number of technically challenging lighting scenarios that they pulled off quite well, and the output was properly mastered PQ.
It's possible studios don't actually care about this because, form what I can tell, most viewers don't even notice stuff like this.
Movies never looked like real life, They had a butt tonne of artificial lighting. even up to the 80s outdoor scenes routinely had artificial lighting to get better exposure.
Examples that come to mind right now:
1. Scene in The Batman where Bruce and Selina have a moment in the under construction tower at golden hour. Maybe some other scenes in that movie too. 2. The entire opening sequence in Thor: Love and Thunder.