SimCity, at it's core, is an offline single player game. EA really fucked this one up.
Also EA already had the reputation of ruining every franchise they bought.
The series lives on through Theotown and City Skylines.
SimCity, at it's core, is an offline single player game. EA really fucked this one up.
Also EA already had the reputation of ruining every franchise they bought.
The series lives on through Theotown and City Skylines.
It seems like EA's MO in the early 2010s was to buy the rights to a successful game, strip the stuff that makes it unique, add some more cover shooting, multiplayer, and boobs, spend $100mil on advertising, then close the studio when they didn't get a return.
Thankfully, a lot of other studios have rejected this. Even though Cities: Skylines has its long list of paid DLC (some great, some meh), at least you don't have to buy them, or have internet to build a city by yourself.
Lastly, and this is anecdotal but, if you make a good game, and respect me as a player, I am more than happy to shell over money for it. I'll pay for quality. Penalize me, nag me, treat me like a child or a criminal, and my money is going to a competitor who doesn't. (I've always felt it was absurdly insulting to plaster anti-piracy rubbish on DVD's...that someone just paid money for. It's the same with games.) Forcing paying customers to suffer because some people steal things, is a losing strategy.
C&C, WingCommander, Bullfrog, le sigh…
Nightmare prompt: “What if EA acquired Wube (Factorio)?”
Factorio 2 would come out this decade.
7 green science for 2 alien artifacts
5€ for 120 green science
it would kill the series for most but some happy whales and have docents of micro transactions and would be celebrated as huge success by EA management and biggest failure ever by everyone else
Seemly this happened to multiple people, trolls were all too happy to ruin serious players cities by spamming pollution near them.
There are too many people out there who make it their mission to ruin other people's fun.
I would never buy a game that requires an internet connection (especially always-on) for a whole bunch of reasons, including those. Ugly connection screens or taking an annoying amount of time to connect wouldn't be the deal-breakers for me, though, if the game were good enough.