It's been a long road, getting from there to here.
It's been a long time, but my time is finally near...
``` await navigator.gpu.requestAdapter() VM168:1 Failed to create WebGPU Context Provider (anonymous) @ VM168:1
```
It is confusing, even finding out whether you have "Direct3D 12" is hard as windows mixes it up with directx 12 in the UI.
Long story short, it will likely take some time before WebGPU is avaiable broadly, which is a shame as I am in the process of discovering the raw power of the GPU to greatly speed up allmost everything.
Was running into the "no available adapters" issue, good to know this is probably my problem. I guess I just am not getting WebGPU then.
I thought I had, as it usually auto updates and it came out a while ago. But I had not and had to manually start the update and then it worked.
Nope. I watched the builds for my platform like a hawk until 113 was available.
I don't have auto-updates.