I truly think of science and engineering, software development included, as an artistic feat in part. And we can easily see how the opinion expressed in this interview easily applies to what we do. Yes, we all have periods where we should be allowed to do bad work, learn on it and eventually come out with better ideas. Yes, the "public" pressure and the focus on novelty is there (right now on HN front page: https://news.ycombinator.com/item?id=35955336).
P.S. I have just realized that I have the "Steal Like An Artist" by Austin Kleon in my library. Proves the point of being an artist I guess :D