It's a wild thing to go for, the demonstrated usefulness of VR/AR in business is still very niche. The vast majority of businesses will simply have no use for them, and those that do have a use for them will likely buy them in single digit volumes.
That type of ultra confident assertion is the sort of thing that usually turns out to be the faulty assumption when breakthrough technologies happen. People struggle to imagine the future reality where something's value add is far outside their experience.
How many businesses have computer monitors? I'd say that's the number that have a use for an ultra high resolution headset that does the same thing. Is it better? I don't know. It has advantages and disadvantages. Is it worth the cost? I don't know. But if you are going to tell me they have no use for it then I'm going to strongly disagree.
On the one hand, sure. On the other hand, beware survivorship bias.