Well...sort-of. it's definitely not realtime ;)
Took a look and it seems like it's text-based IF like Infocom games.
Took a look and it seems like it's text-based IF like Infocom games.
its a text-and-terminal style UX at moment. so we have some Infocom/IF like-modes, but also have true Rogue-like-looking UI elements where those fit. (I should revise the project page to make clear. But Itch.io forced me to pick a category)
I want the best of both.