What I don't understand then is this.
If the Harvard MBA types are so detrimental to a gaming company, why don't we see any or many widely successful gaming companies who are run by dev types rather than MBA types?
If the Harvard MBA types are so detrimental to a gaming company, why don't we see any or many widely successful gaming companies who are run by dev types rather than MBA types?
Publicly traded companies tend to use greedy algorithms when making decisions.
There are plenty of dev (or really, artist driven) type companies, some may argue with my choices, but I would say Bethesda, Epic Games, id Software, and Double Fine. Bethesda and id are now owned by Microsoft, so there is a possibility that market forces will seep in over time.