Anyways, bookmark the threads of folks calling an Apple product dead on arrival for a revisit in a few years.
The ipod, the iphone, the watch, the airpods... they've had a pretty good record and almost all these have had harsh criticism out the gate (while then going on to absolutely PRINT money for apple).
Apple is sitting on lots of cash and investment with operating cash flow of something like another $100B a year? Why aren't they allowed to take some risks on products like this. Facebook certainly has burnt billions in a similar space.
Someone below brought up "when the iphone first came out it was 2G, was only on AT&T" - well, yeah, and those were very valid initial shortcomings that Apple pretty quickly rectified.
With the Vision Pro, I see very few comments putting down the actual technological achievements here. Comments seem to be pretty universal in thinking this is the best VR device there is. But the valid question is people are still having a difficult time imagining real, extended use cases where it doesn't feel like a novelty.
Personally, I think it's great Apple took a swing at this. I wouldn't be willing to bet one way or the other on its success, I think there are lots of unknowns, but I don't really have anything but high praise for the folks that built this.
Apple created a very competitive product in an established market with the Watch, they didn't change the game.
Which is where I could see the Apple Vision Pro ending up, but I'm sure that's well short of Apple's expectations.
[0] https://duckduckgo.com/?q=rudy+guiliani+air+pods&ia=images&i...
Sounds like you have a memory problem. I’m sure you can find the threads archived if you need reminded of the criticisms.
This was mostly an infrastructure problem that Apple innovated on and helped AT&T solve- carriers would no longer need to sell "minutes" but could instead sell Data, which was a much better value proposition. There's a quote in the movie Blackberry along the lines of "the problem with selling minutes is that there's only 60 of them in a minute to sell".
I can only assume this attributed to the global adoption of the "data sale" model (and the iPhone with it) since the profit ceiling was exponentially higher for every carrier.
If it's good people will buy it. I will buy it. No doubt about that.
I just wish they made a printer. I'd buy an Apply printer in a heartbeat, I don't care what it costs.
Your link helped me find the Snow White Design Language: https://en.wikipedia.org/wiki/Snow_White_design_language
are you sure? why do you think this?
Most of these people, like you said, we’re likely not blowing $500+ on headphones before Apple made that concept mainstream.
Beats: $400 out the door. Bose Quiet Comfort, whichever is the most recent: similar. Sony also sells ~$350-ish noise cancelling headphones.
Going from $350 to $550 is roughly the normal apple premium.
This is $3k.
Granted, this is 100% anecdotal, but I’m seeing way more people rocking AirPods Max around the city every day than I remember ever seeing rocking over the ear headphones, let alone expensive ones.
It's top of the range for typical consumers. The people who wear Apple's $550 headphones aren't people who are buying Sennheiser HD800s'. Before, people would've spent $200 or up to $300 on the Bose ones. Apple got them to spend an extra $200-250.
I'm surprised by how often I see these headphones. They were basically nonexistent in the Bay Area but I see them often enough in NYC.
The AirPods Max blow both out of the water in comfort, usability and ANC.
I have more expensive headphones than the AirPods Max but these are what I use the most.
Personally, I cannot say as I have never owned nor used any of the other AirPods. If you are looking for mobile usage, the Max aren't the best choice. They are large and heavy and there is nothing discreet about them. Also, I wouldn't even consider running with them.
I use them at work or at home where all of this is no issue and I just want to enjoy the best music experience.
P.S. not saying there aren't better headphones, just that the price ratio is great with these ones and the sound to my ear is better than on airpods pro. No noise cancellation though.
Then it's a completely different product...
So depending on what’s important for you they may be the better choice.
I really think that smartphone design is close to the optimal sci-fi tech for humans, exactly due to it being handheld. We rely on vision and touch the most and I think it combines those well. I am almost sure that VR would even in theory get as popular as smartphones, all else being equal.
That you use to look at family photos, use iPhone apps in a giant window, watch movies, and play with VR Mickey Mouse? The presentation seemed to lean more towards the consumer than industry applications.
Mac Pro >= Pro Display XDR >= ProRes >= Logic Pro > FinalCut Pro > Vision Pro >= MacBook Pro >= iPad Pro > iPhone Pro >>> AirPods Pro
The goal is excitement and investment in the app ecosystem so, when they figure out the form factor, the cheaper/lighter/more useful future device is a bigger hit.
Many professionals would be thrilled to have a portable multimonitor setup that they can use from the couch, bed, airplane, train, Uber...
I understand the skepticism, but sometimes our perception of the world is quite narrow. Given that most of us are developers, even more so.
I don't mean to be condescending, I just feel that way a lot with both myself and my colleagues when exposed to fields and constraints that we haven't seen before.
The second or third version maybe something worthy of the consumer having a look at. This is directly competing against the Quest Pro, and the Vision Pro is still at prices like the HoloLens.
Apple will probably announce a 'Lite' version which will directly compete against Meta's cheaper Quest VR headsets.
> Facebook certainly has burnt billions in a similar space.
And their Quest VR headsets already outsold Xbox Series X/S. [0]
[0] https://www.thevirtualreport.biz/data-and-research/65297/que...
Looks like you and me have a completely different memory on this? iPod, iPhone were almost unanimously praised at the moment of announcement, thanks to Steve's magic. AirPod also received generally positive reactions. Apple Watch had a genuine issue on its product positioning and its success came after fixing that issue.
The iPhone in addition to pricing was also widely panned for being 2G only, for being AT&T only, for requiring a data plan, for not having a physical keyboard, for not having a stylus and for being something no one needed because our phones and ipods already do all of that.
The iPhone did get a better reception than the iPod, but that's probably owed to the success of the iPod in proving Apple might just have an idea or two about how to make a new piece of cool tech, but it had plenty of poo-pooing by the tech class too.
The first iPod was predicated on FireWire and iTunes, which were basically only available on Macs at the time.
(iTunes - Jan 2001, iPod - Oct 2001, iTunes Store - Apr 2003, iTunes for Windows - Oct 2003.)
And you are absolutely correct that the enthused haven't used this device, or even heard from a non-Apple employee that tried a beta. I am hugely concerned about long term comfort, particularly in the eye fatigue realm, for instance, and will be watching to see what the sentiment around that is.
If it were many other companies I would honestly be much more skeptical about it, but I mean Apple has a pretty good track record of actually delivering products that meet or exceed their promises. And they really promised the moon with this reveal.
2 hours I guess covers a commute, but it’s hardly handheld form factor - how much bigger would it need to be to get “all day wear” battery life? It doesn’t feel like a real spatial constraint, so can only presume >2hrs is not required in actual use.