This proposal _is_ DRM in the sense that it makes it much harder for paying legitimate users to access and control what they've purchased. It continues to provide incentive for users to pirate content using far simpler and more accessible channels.
This proposal _is_ DRM in the sense that it makes it much harder for paying legitimate users to access and control what they've purchased. It continues to provide incentive for users to pirate content using far simpler and more accessible channels.
The point is that if you are authenticated to view streaming content, you may not also be authenticated to copy and distribute it. This is flawed thinking on the content providers part, and has always been the case (recording the radio, using a VCR, etc.)
I'm not stating that I agree with the concept of this kind of protection, I'm merely suggesting that it exists, and needs to be accommodated. Clearly there will always be a way to circumvent whatever protection is in place, but there is no reason for a reliance on third-party plug-ins to do the job.
This is about copy protection. You can argue that that is practically impossible to do, but this isn't about about client authorization.
the question is whether you care more about the adoption of the standard or the purity of that standard. if html5 doesn't include methods for DRM, then hulu and netflix will continue to use proprietary extensions. how much do you care about adoption? if only 50% of sites use it, is it still meaningfully a standard?
Looking at the companies that control media today and trying to mold the environment of the web so that they survive is exactly backwards. Instead, I think the W3C should focus on creating the best environment for an open web possible, and let the companies that exist now adapt to it or be replaced by those who can.
I assume this will be something that is available in Chrome and Safari but not Chromium and WebKit, etc.