> Indie Devs should be thinking of games as products to complete first and foremost.
Large studios should keep this in mind as well.
Lately, the trend seems to be: live service is 100% at release, core game play and narrative are wanting.
Large studios should keep this in mind as well.
Lately, the trend seems to be: live service is 100% at release, core game play and narrative are wanting.
In my experience and based on convos with friends at other studios, good producers (product owners) are hard to come by.
Of course devs would pin the blame on ops/production, but I think it's a really interesting problem that has plagued studios of all shapes and sizes.