> The point to me is that using memcpy instead of pointer casts is NOT an improvement.
The improvement comes when there are multiple accesses that could potentially point to the same memory. Consider a silly function:
void f(int16_t* a, int32_t* b) {
for (int32_t i = 0; i < 100; i++) {
b[i] = a[0] + i;
}
}
If type-based alias analysis is enabled, then the compiler can assume that a[0] does not alias b[i] because they are different pointer types. So it can hoist the load of a[0] outside the loop, improving efficiency. If strict aliasing is disabled, it cannot assume this, so it must reload a[0] each time:
https://godbolt.org/z/E7jxfYsbxThe memcpy() makes it clear that the memory could alias anything, so it will generate the less efficient code even if strict aliasing is enabled: https://godbolt.org/z/KoPxK9fPj
Memory aliasing is a huge thorn in the side of the optimizer, because the compiler frequently has to allow for the possibility that different pointers will alias each other, even if they never will in practice. The code might end up being slower than necessary for no real reason. Strict aliasing is one of the few tools we have to tell the compiler that aliasing will not occur.
I don't think that C actually forbids this code:
*(int*)0x12345678
The rule is just: if you access it as an int, you have to
consistently access as an int. You can't mix types from one access to the next, eg:
*(long*)0x12345678
*(int*)0x12345678