Even with the hardware (an older A-series would stomp the Switch), Apple just keeps burning bridges with the industry due to the exec problem you mentioned.
They do nothing (old OpenGL) or make things worse (unfixed OpenGL bugs), or promise a new focus and then don’t keep following through long-term.
The only reason Apple has any credibility in any way with games is the iPhone, and they did basically nothing. They were in the right place with good hardware and made software easy to buy. They didn’t focus on it.
(Then they allowed IAPs and destroyed the market for good iPhone games but made everyone rich so ‘woo’)
They got in a giant fight with nVidia. They totally pissed office Epic, makers of Unreal (it wasn’t going well before the games store stuff). Took years to allow real controllers and didn’t make one of their own so most people didn’t know BT controllers were an option. Forced AppleTV games to support the Siri touch remote as a controller for years despite it being useless for most games. Take a huge cut of profits on all non-Mac devices. Randomly reject app updates. Don’t have a public roadmap for anything and can change direction on a dime.
Everything I’ve heard is they have no faith from the industry. I’m not surprised.
Steve Jobs didn’t want the Mac seen as a toy or video games machine but a ‘real computer’ and the attitude hasn’t exactly changed since.