That is where AI-based play automation to test the cards should come in place.
See for instance amateur Go player armed with loophole consistently beat top Go playing software which otherwise easily crushes world champions.[1]
[1] https://www.ft.com/content/175e5314-a7f7-4741-a786-273219f43...
One of the shocks of the games industry is in many respects it doesn’t learn from the wider world but in others it is quietly so far ahead that you can throw certain ML papers at former game devs to be met by confused faces as to why what is claimed is considered surprising.