It’s asking for the use case. If there isn’t a use case outside gaming, there is no value on the table for non-gamers.
It’s asking for the use case. If there isn’t a use case outside gaming, there is no value on the table for non-gamers.
You can also roam using apps that let you do Google street view stuff in VR, create art, watch movies in a theater like experience alone or by yourself, and of course a lot of people use it for porn.
Even usual non-gamers love stuff like Walkabout Mini Golf or Star Wars Pinball.
What portion of that market is VR?
That’s the issue I see. Gaming may be the best thing in VR, but VR hasn’t felt necessary to the average gamer at all. It’s still a small niche.
So what? Go play and enjoy.
>VR hasn’t felt necessary to the average gamer
Not even sure what that means. You come across as someone who likes to complain and never actually enjoy something. Good luck with that.