The Amiga (except some early 1000s) also had a Extra Half Brite mode that has 6 bitplanes, 64 colours with the second 32 being half the brightness of the others.
https://en.wikipedia.org/wiki/Amiga_Halfbrite_mode
The extra data fetching does slow things down.
https://eab.abime.net/showthread.php?t=102990#:~:text=And%20....
The panel at the bottom looks like it uses the copper to have a different palette to the rest of the screen. That is a very common effect.
https://codetapper.com/amiga/sprite-tricks/shadow-of-the-bea...
And of course 4096 in HAM mode, but the mode has severe limitations and is completely impractical for textured 3D-games.
https://www.youtube.com/watch?v=wbWGAFIkA5E&list=PLRdmatuCYA...