> Back in the NES days, video games were small enough to be developed by absolutely tiny teams.
Ahem Stardew Valley. Wordle. Almost anything on itch.io. Heck, NES is still getting new games:
https://limitedrungames.com/collections/witch-n-wiiz
I think a better point of comparison is how much time it takes to create a game that receives acclaim now versus then.