That's what Python packaging feels like. At least videogames are fun.
That's what Python packaging feels like. At least videogames are fun.
Replace "the game" with "the small sphere of specialisation" and this applies to learning a great many things which don't generalise, many of which don't make you money either.
Your friend doesn't have a critique of video games, he has just discovered relaxation and/or hobbies.
There is other research suggesting video games have learning benefits:
https://www.bbc.co.uk/newsround/53740172
https://www.ox.ac.uk/news/2020-11-16-groundbreaking-new-stud...
Competitive team games are the best examples. Playing them well requires internalizing the concepts of probability, teamwork, mindset, efficiency, dealing with failure, etc.
Those skills come quite in handy because life is a game. It's especially obvious when looking at human-created systems like capitalism and jobs.
"Completely wrong" is too harsh. What I said only holds true when a player puts in the effort to get good at a game. Mindlessly playing Cookie Clicker while commuting will not yield many benefits.
If you play some useless¹ game for the majority of your days, you can have multiple reasons for this. Maybe it keeps you occupied and thinking of the problems in your life? But after a certain degree it certainly does not "entertain" you anymore: You are doing it because doing anything else that you can think of feels worse. And a few years after not a lot will be left of it, unless you played with your friends or there was something in it for you beyond just pushing the time forward.
If I am playing my instrument for hours, I have at least improved at expressing my feelings with my instrument while having a generally good and relaxing time. And after years of doing it I can do it well enough to play on concerts without feeling afraid.
I know to many people who are so afraid of their own thoughts, they will obsessively "entertain" themselves dueinf all wake hours, and the majority of the time they are not enjoying it. This is bad. We only have one life. You don't get a price for having some the most, but at least do something that is meaningful.
¹ a game that you yourself don't even love that much
To harmonize these ideas, I argue to the kids that the "entertainment" choices are like spice on the food. We want enough to enjoy the flavor in question, but not so much that the usage becomes expensive or overpowers the dish.