The problem is that a lot of Western men still choose to remain teenagers even past their mid-30s, and this is of course truer when it comes to the demographic of this forum.
The problem is that a lot of Western men still choose to remain teenagers even past their mid-30s, and this is of course truer when it comes to the demographic of this forum.
https://www.statista.com/statistics/783433/japan-participati....
According to the below link, the video game industry dwarfs Hollywood and the music industry. Do you acknowledge that video games are more culturally significant than say, the Beatles, for the current generation?
https://gamerhub.co.uk/gaming-industry-dominates-as-the-high...
According to a report by SuperData Research, the global gaming market was valued at $159.3 billion in 2020. This includes revenue from console games, PC games, mobile games, and esports. To put that in perspective, the music industry was valued at $19.1 billion in 2020, while the movie industry was valued at $41.7 billion. That means the gaming industry is making more than three times as much money as the music industry and almost four times as much as the movie industry.
And how does this male-centric framework reconcile with female gamers?
The gaming experience is aimed at teenagers for obvious reasons. I know adults looking for a more mature tone and they're not finding it.