"error: WebGPU not supported"
iOS 17.1.2, iPhone 13 pro. no option to try cpu instead, just the error message.
iOS 17.1.2, iPhone 13 pro. no option to try cpu instead, just the error message.
For a very long time Apple's platforms were the only ones with a proper OpenCL support, until they gave up and went their own merry way, without Khronos politics.
I'm curious about this, since I never had a problem with OpenCL on Intel, AMD, Nvidia and am pretty sure I did with Apple in the beginning. Shipping two commercial OpenCL apps since 2010 (and they still work excellently on all of them).
Yeah, it was mostly printf debugging, I imagine.
The drivers apparently not always that good, specially in regards to OpenCL 2.x.
Then there was zero support on Android, with Google pushing Renderscript instead.