we are 2 friends from Costa Rica trying to build a game engine. The server is made in node.js, all the actionscript code is made by us with no dependency and we sync the sprites and config files using dropbox. -- Feedback is always welcome...
Maybe you have to look at how often you're updating the screen, I'm not very familiar with ActionScript but it feels like there's a constant loop running as fast as it can, is it possible to use an event based system to update the screen instead?