Problem for the next game was the music. The original author commissioned about a dozen of artists, problem is, he didn't own the rights, only a licence for having the music in the original game. So the translator had to find a way to get in touch with all of the rights-holders and negotiate a license for the translation with each one. Because he is just one man, it was simply too much work and he abandoned the project.
It is actually a rather common situation. It may result in cancelled projects, changing the music with a varying level of success or just removing it altogether.