Most of the rest of the 40xx stack was either unexpectedly slow or unexpectedly expensive (or both), such that performance per dollar stayed flat or regressed
here's a review from a traditionally pro intel and nvidia outlet: https://www.techpowerup.com/review/nvidia-geforce-rtx-4080-f...
Or one of us sees what they want to see.
| Game | 3090 FPS | 4080 FPS | Delta | % Change |
| Cyberpunk 2077 | 83.3 | 114.6 | 31.3 | +38% |
| Doom Eternal | 261.2 | 378.4 | 117.2 | +45% |
| Forza 5 | 108.2 | 147.3 | 39.1 | +36% |
| Halo Infinite | 95.7 | 107.0 | 11.3 | +12% |
Maybe all those years where Intel was stuck on 14nm made me forget how big leaps could be generation to generation, but to me those jumps of more than 30% are huge especially considering that while the 4080 is a gen ahead of the 3090 it's also a tier down.Also if you look at 4K performance, the % gaps for all these games are even larger (and I'm not looking at 4K now because it's better for my point. My next monitor will be one of the 4K QD-OLEDs that were announced at CES, so those charts are now more relevant to me than the 1440p ones)
SUPER series has been a response to rival products offering better raw performance/price released afterwards.
Power consumption is a separate issue which may or may not be a concern depending on where you live.