1. https://www.theverge.com/24100979/altstore-europe-app-market...
1. https://www.theverge.com/24100979/altstore-europe-app-market...
Apple is not going to touch letting an emulator in their store that isn’t published by Nintendo - just as valve didn’t.
I heard about it on a recent Decoder podcast. But this is the first reference I saw on the web.
https://kotaku.com/yuzu-nintendo-switch-emulator-steam-deck-...
The courts have already determined this.
The only thing that is illegal is when emulator projects start distributing other companies marketing materials/IP or similar.
In particular, DRM circumvention technology is explicitly illegal to distribute in at least the US and EU, in a way that goes beyond regular copyright law. (The DMCA in the US has some exceptions specifically for video game archival purposes, though.)
Older games usually didn't have DRM in that sense; the concern back then was bootleg game copies, or unauthorized games [2], which the original consoles tried to detect and reject using "inverse DRM" techniques (i.e. the console authenticating the game, not the other way around). But newer games and consoles do explicitly feature DRM that might well be considered covered under the DMCA.
I don't think anyone can make qualified predictions on whether courts will find them legal at this point.
[1] https://arstechnica.com/gaming/2023/05/the-solid-legal-theor...
[2] Nintendo and Sega tried to tackle that problem using trademark law, but were ultimately unsuccessful: https://retrocomputing.stackexchange.com/questions/11736/why...
The counter argument to this misinterpretation of the case is addressed in the first sentence of your linked article.
"Dolphin's included decryption key is key to Nintendo's DMCA arguments."
So the point stands. There are absolutely ways to do emulation that is legal.
That I don't doubt at all. I'm just not sure all emulation is legal considering the DMCA.
This has absolutely zero legal relevance.