It's a good post, and I agree--there is just no hope in getting students to develop any kind of intuition in math without starting from something really simple like the geometry of the problem. Plus, it's way more fun!
It's a good post, and I agree--there is just no hope in getting students to develop any kind of intuition in math without starting from something really simple like the geometry of the problem. Plus, it's way more fun!
I've enjoyed trig since, and one of the few math topics I continue to use to this day.
I had learned to use some game graphics library (specifically DJGPP with Allegro, coding in C) and I was trying to make a 2d spaceship game, think like asteroids, where you can turn the ship and apply thrust. I couldn't figure out how to take the angle the ship was facing and get a direction to move. Basically I needed to understand the unit circle. I eventually found what I needed probably on some old internet forums. From that point on, trigonometry really started making sense to me.
Before or after 2009?