It also compensates for portrait photos being best taken from a distance using a telephoto lens. The reason those are best is because it captures the face people remember instead of the face they actually see. The reason compensation is needed is because the same lens configuration will get a much smaller depth-of-field up close but a much higher one at a distance.
I'm sure this has uses but it's hard to argue it does from fundamentals of photography
This lets you click a portion of the screenshot to bring into focus.
At the end of the day it's a fun toy web app, but I don't think the general concept is useless.
Things like the modern Link's Awakening would have me projectile vomiting if I tried to play it.
There should never be blur, ever.
It's not that our eyes don't have depth of field, it's that they operate differently than fixed photos or pre-set DoF effects in a game.
But it looks like a great visual effect to use on a marketing site, especially to highlight a specific part of a screenshot to get across whatever you want to emphasize.
You think? I thought it was just a funny quip.
It's a joke, chill