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“(As) Bleem! had (…) to deal with defense costs of $1 million per patent”
The irony.
I enjoyed reading how the promptly developed proprietary copy-protection circumventing software had copy protection that was promptly circumvented.
Some PSP games also have anti-CFW (custom firmware) checks that will also trip emulators that haven't yet coded to deal with that.
[1] https://web.archive.org/web/20001214040900/http://www.zophar...
Also the GBA went on to sell 81 million units. Pretty good evidence emulation doesn't kill consoles.