Pointedly - if you had a 75ms of one-way latency (150ms RTT) between two parties, and you used a 150ms audio segment length (ptime) you'd be getting close to the 250ms generally accepted max audio delay for smooth two-way communication. the recipient is hearing your first millisecond of audio 226ms later at best. If any packet does get lost, the recipient would lose 150ms of your message vs 20ms.
Modern voice apps and voip use dynamic ptime (usually via "maxptime" which specifies the highest/worst case) in their protocol for this reason - it allows the clients to optimize for all combinations of high/low bandwidth, high/low latency and high/low packet loss in realtime - as network conditions can often change during the course of a call especially while driving around or roaming between wifi and cellular.
In addition to that, early VoIP applications mostly used uncompressed G.711 audio, both for interoperability with circuit switched networks and because efficient voice compression codecs weren't yet available royalty-free.
G.711 is 64 kbps, so 12 kbps of overhead are less than 25% – not much point in cutting that down to, say, 10% at the expense of doubling effective latency in a LAN use case.
Yup pretty much. Doubling it for round-trip, 200 ms is a fifth of a second which is definitely noticeable in conversation.
40 ms is a twenty-fifth of a second, or approximately a single frame of a motion picture. That's not going to be noticeable in conversation all.
Of course both of these are on top of other sources of latencies, too.
Speed of sounds is roughly 343 meters per second. Which means translates we can sense the delay difference of about 4-8 meters or so.
Which 100% corresponds with what you are saying. 20 meters is a 58ms-ish delay.
A 200ms is about 70 meters. Which would be like having conversation between people using one of those accidental sound projection features that sometimes happens with large open buildings like sports stadiums.
people talk in a cadence of around 100-200 words per minute. I guess we could say that is 300-600 syllables per minute. So that is about 200-100ms per syllable.
It all kinda lines up.