Google takes everything that works PERFECTLY FINE and turns it into a steaming pile of … I am gonna stop right there.
Google takes everything that works PERFECTLY FINE and turns it into a steaming pile of … I am gonna stop right there.
With more bandwidth and higher resolution videos, buffering an entire video in RAM is no longer a great option... plus they can make you buy YouTube Premium for offline playback!
Edit: in fact every native web video player downloads as much as possible as far as I can tell.
preload= "metadata" - is the default which is 2-3% of the video.
preload="none" - no video will be downloaded on page load
preload="auto" - the entire video is downloaded. (Some browsers do not do this, and only download partial videos anyway)Nowadays, if your network is bad, you can just forget it. Every single media site seem to have migrated into this format at around the same time. It's obviously to stop downloaders, what it evidently didn't, but it will never change back.
There is probably a lot of code sharing among all platforms such that companies don't want to support two different buffering flows.
If you really want to play things multiple times, you can probably muck with your browser's cache settings, just tell it to cache a ton. I used to do that in Firefox when my mobile connection sucked, so I could buffer it all up and then just watch. Or easier yet, just use a download tool.
But this is a "me" solution, and I'd imagine those sites would like to be accessible for more people. (I'm personally a very bad "customer" for them.)
Anyway, it's a mild annoyance for me (I have that "me" solution), and not really my problem to solve.
When did that change? I already considered youtube's UX to be so hostile I'll go for (literal, not metaphorical) years between intentionally watching 2 videos off there. It's also possible i just didn't notice as the data transfer from there is impressively fast via google fiber (likely not coincidental).
> Google takes everything that works PERFECTLY FINE and turns it into a steaming pile of … I am gonna stop right there.
Google's SDLC in 4 steps: 1) "Acquire" software idea (invent/buy/steal/kill/etc). 2) Dev to critical mass (unlimited money cheat). 3) Enshittify (Ads team trounces Dev team because capitalism). 4) Sunset before mob descends with fire and pitchforks.