As far as I'm concerned, on the end of a game developer, that should be a single checkbox in the project options, or something similarly easy to choosing between 2X and 4X AA, both on the desktop and mobile, where supported by the hardware (or simpler generic upscaling, if nothing else suffices).
The performance gains (at the expense of graphical fidelity, which may or may not be acceptable) would be staggering - you could quite literally squeeze out just enough performance to enjoy a game or an application even from older generation hardware for more modern titles.